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posted : Sunday, June 27th, 2010

tags : news   complexity   society   street   public   evolution   internet   style   disaster  


Games were created to give nonheroes the illusion of winning.

In real life you don’t know who really won or who really lost (except too late); but you can tell who is heroic and who is not.

— N.N. Taleb (twitter)

posted : Tuesday, May 25th, 2010

tags : games   evolution   hero   skills   society   complexity   reality  

posted : Thursday, April 22nd, 2010

tags : complex   good   randomness   evolution   flow   reality   complexity   design  

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